Changelog

Version history and release notes

v2.1.0 February 2026 Latest

Changed

  • Branding Update: Standardized all node icons to ◎.
  • Renaming: "Cinema Studio" is now "Radiance Manager".

Added

  • Nuke Bridge: Seamless connection to Foundry Nuke.
  • Video IO: Native ProRes and H.264 support.
v1.1.0 January 2026

Added

  • Director's Suite: Lighting Studio, Physical Camera, and Region Director for prompts.
  • Visual Analysis: Professional Waveform Monitor and Vectorscope (`FXTDWaveform`, `FXTDVectorscope`).
  • Radiance Viewer: Dedicated `FXTD_RadianceViewer` node for high-fidelity image inspection.
  • DNA System: `FXTDDNAReader` for importing style/DNA configurations.
  • Cinematic Encoder: `FXTDCinematicPromptEncoder` for advanced prompt styling.

Changed

  • Technical Icon System: Unified Aperture icon system for all nodes (◎, ◉).
  • Documentation: Updated docs with new visual style and comprehensive node reference.

Removed

  • Legacy Nodes: Removed deprecated `FXTDSharpen32bit` and old color management experimental nodes.
v1.0.1 January 2026

Script Updates

  • nodes_loader.py: Implemented Unified Loader with FP8 weight support (e4m3fn/e5m2) and Dual CLIP loading for Flux/SD3 pipelines.
  • nodes_upscale.py: Introduced true 32-bit pipeline, Flux-specific presets, and multi-kernel resampling (Lanczos, Mitchell, Catmull-Rom).
  • nodes_hdr.py: Added OpenMP conflict fix, new HDRToneMap presets (Game Engine, Photography), and optimized GPU tonemapping.
  • nodes_camera.py: Added professional White Balance presets, Depth of Field with bokeh shapes, and Rolling Shutter simulation.
  • nodes_lut.py: Added LUTCache system for .cube files, GPU-accelerated trilinear interpolation, and support for multiple Log encodings (Log10, Log2, Ln).
  • __init__.py: Added startup dependency checks (OpenEXR, colour-science) and streamlined node registration.

Changed

  • Executor Refactor: Completely rewrote executor.py for improved safety, thread-safety, and performance.
  • Codebase Cleanup: Removed redundant nodes, test files, and consolidated node definitions.
  • Documentation Refinement: Removed outdated workflow docs and updated all pages with new theme consistency.

Fixed

  • HDR Clamping: Fixed issue where 32-bit EXR values were clipped at 1.0 (reworked HDRShadowHighlightRecovery).
  • Radiance Viewer Display: Fixed display issue with 16-bit image types ((1,1,3), <u2).
  • Canvas Resizing: Improved dynamic resizing behavior in Viewer.
v1.0.0 January 2026

Added

  • ARRI Alexa 35 Textures for Film Grain node
  • High Pass (Overlay) sharpening mode in Film Effects
  • Pre-Tonemap Sharpening for better detail preservation

Changed

  • Refined Menu Structure: Organized into localized categories (HDR, Color, Film Look, etc.)
  • Consolidated Nodes: Validated and merged sharpening logic into Film Effects
  • Optimized Preset Priorities: Master > Film > Camera > Lens hierarchy

Removed

  • Legacy Workflow Builder node (deprecated)
  • Simple to Flux and Prompt Presets (features merged or deprecated)
v1.0.0 January 2026
  • FXTD Radiance Sampler with native Flux support and sigma shifting
  • FXTD Workflow Builder node with AI agent and preset modes
  • 62 professional HDR nodes for complete color pipeline
  • GPU-accelerated tone mapping, scopes, and upscaling
  • Radiance Pro Viewer with histogram, waveform, vectorscope, false color
  • Comprehensive documentation with interactive search

Changed

  • Consolidated GPU and CPU tone mapping into single HDRToneMap node
  • Improved waveform and vectorscope performance with vectorized operations
  • Reorganized node categories under FXTD STUDIO/Radiance hierarchy

Removed

  • Removed redundant GPUHDRToneMap node (use HDRToneMap with use_gpu toggle)
  • Removed debug scripts from distribution
Beta 2 December 2025

Added

Fixed

Beta 1 November 2025

Added

Alpha October 2025

Added